MMOexp:The Ultimate Early Game Guide for Odin: Valhalla Rising
Odin: Valhalla Rising has quickly become one of the most ambitious Norse-inspired MMORPGs of the modern era, blending cinematic storytelling, sprawling open zones, and a progression system that rewards efficient planning. Whether you’re a complete newcomer or a veteran player preparing for a fresh start on a new server, understanding how to level efficiently is the biggest factor that determines how fast you unlock essential features, join strong parties, and push into late-game PvE and PvP.
Unfortunately, many new players fall into the trap of grinding mobs aimlessly the moment they enter the open world, believing traditional MMORPG grinding is the quickest path forward. In
Odin Valhalla Rising Diamonds, this is not just ineffective—it slows you down significantly.
If you want the fastest, smoothest, and most rewarding early game experience possible, you must understand one simple truth:
Your main source of EXP early on is the main quest line—by a massive margin.
This is the backbone of Odin’s leveling system, and mastering it sets the tone for your entire journey. In this guide, we’ll break down why the main story quests are so powerful, how they shape your early progression, which systems they unlock, and when you should start shifting from story to grinding.
Let’s begin your journey to Valhalla the right way.
Why the Main Quest Is the Best EXP Source in Odin
Many MMORPGs allow players to branch off into grinding immediately. Odin, however, structures its early progression around the main storyline. These quests are not mere tasks; they are the core engine driving character growth in the first 40–50 levels.
Here’s why:
1. The Main Quest Gives Massive EXP per Minute
Story missions in Odin are designed with compact objectives—travel to a village, clear a small dungeon room, defeat a mini-boss, speak to an NPC. Each step gives large bursts of EXP that completely outscale manual grinding.
A typical grind spot early on might give you only a few thousand EXP per minute.
A single main quest can give that in seconds.
By chaining many quests back-to-back, you earn continuous EXP spikes far beyond what combat grinding provides.
2. Story Missions Unlock Critical Core Systems
If you ignore the main quests, you also delay crucial account-wide features that directly affect power, progression speed, and even your ability to make gold.
Some essential systems unlocked through early main quests include:
The Auction House – lets you buy skill books, gear, materials, and sell valuable drops
World Bosses – high-value content that gives rare loot, crafting mats, and upgrade materials
Rune System – a permanent stat-boosting feature tied to your long-term strength
Mounts and fast-travel points – drastically reducing your travel time
New zones and dungeons – each with higher EXP mobs and better drops
Skipping the main quest means delaying access to content that keeps you competitive.
3. Completing Early Story Missions Unlocks Better Story Missions
Odin’s quest system is designed with layers. When you finish one main-story arc, the next arc immediately yields:
higher EXP per quest
better gold rewards
codex entries
crafting materials
cosmetics and side features
higher world unlocks
This snowball effect is why progressing the story early is so powerful. Every time you complete a quest chain, you're essentially upgrading your leveling efficiency.
4. Main Quests Also Provide Gear to Keep You Ahead of Mobs
Grinding early becomes painful if your damage is too low or your armor underperforms. Odin smooths this out by giving you:
weapons at key story-breakpoints
armor sets that match your level
upgrade materials
guaranteed stat boosts
potions and utility items
You stay strong without needing to farm drops or spend gold prematurely.
Breaking Down the Early Game: What to Prioritize
To maximize EXP, gold, and overall progression speed, follow these principles from level 1 onward.
1. Stay on the Main Quest Until It Stops You
The developers intentionally designed the main quest to carry you through the early and mid-game. You should continue following the story until:
your level falls below the next required quest level, or
a dungeon story quest requires a party you can’t immediately find
These moments are normal. Odin occasionally requires players to reach a level milestone before continuing—a design meant to encourage short grinding bursts, not full-time grinding.
When this happens, do the following:
Grind mobs around 1–2 levels above your current level
Join Field Events when they appear
Complete quick side quests close to your location
Join World Boss rotations for a boost in EXP and gear
As soon as you reach the required level, return to the story immediately. Do not over-grind.
2. Use Side Quests Only as Secondary Boosters
Side quests are helpful but weaker than the main story. They often involve:
collecting items
defeating a set number of mobs
interacting with NPCs
escort or investigation tasks
They give decent EXP but should not replace the main storyline. They are best used when:
you’re stuck behind a main-quest level gate
you’re already in the area
you want quick gold or codex entries
Efficient players weave side quests into the main route rather than detouring for them.
3. Take Advantage of Dungeon Story Missions
Dungeons in the story serve several purposes:
very high EXP from boss kills
guaranteed equipment rewards
rune stones and upgrade materials
first-time clear bonuses
Whenever the main quest points you to a dungeon, do it immediately. Even if the dungeon is crowded or requires waiting for respawns, it is almost always worth your time.
4. Don’t Skip Cutscenes Unless You Want To
Interestingly, Odin’s cinematics are not just flavor—they help pace your adventure. While you can skip them for speed, many players prefer to watch them because:
they reveal the lore of the Nine Realms
they introduce important factions
they enhance immersion
they build your attachment to your character’s journey
The good news: watching or skipping cutscenes does not affect your EXP. Do whatever you prefer.
The Rewards You Gain by Sticking to the Story
Completing main quests doesn’t just give you EXP—it unlocks a flood of progression layers that will set the foundation for everything you do later.
Here’s what you earn just by following the story naturally:
1. Gold Supplies for Upgrades
Gold is constantly needed for:
upgrading weapons
enhancing armor
crafting
rune activation
attribute boosting
repairs
Main quests provide a steady stream of gold, ensuring you never hit upgrade walls early.
2. Codex Entries and Permanent Stats
Codex entries grant permanent stat boosts in Odin. The storyline often leads you to monsters, NPCs, and zones tied to codex progression.
The earlier you unlock codex entries, the faster your power grows.
3. Crafting and Enhancement Materials
By completing story missions, you’ll obtain:
ore
enhancement stones
rune fragments
weapon crafting items
leather, cloth, and special materials
These reduce your dependency on RNG drops and expensive player-market purchases.
4. Access to Better Grinding Locations Later
Ironically, the fastest way to unlock better grind areas… is to avoid grinding early on.
Story quests open:
higher-level wild zones
elite mob fields
dungeon farming rooms
These zones give far better EXP than anything available at level 20–30. Instead of burning hours grinding weak mobs early, you jump straight into powerful zones that give twice the EXP per kill.
When Should You Start Grinding Instead of Questing?
Eventually, the main story will slow down. This typically happens around mid-level ranges, depending on your class and server.
A good rule of thumb:
Grind only when:
the story forces you to reach a higher level before continuing
mobs are too difficult because your gear hasn't caught up
you want to farm specific drops, codex entries, or crafting items
you are preparing for PvP or guild activities
Grinding is essential for late-game progression, but it should be avoided early.
Efficient players treat grinding as supplementing, not replacing, the main quest.
Classes and Early Game Leveling
Every class in Odin benefits equally from doing the main quest, but some perform better in the early-game due to:
stronger AoE skills
easier sustain
better mobility
Classes that excel early include:
Sorceress (wide AoE, high burst)
Rogue (mobility + strong single-target for bosses)
Warrior (great survivability)
Priest (self-sustain, easy farming groups)
Even if your class has slow early leveling, the main quest offsets this by giving you enough EXP to stay ahead of mobs.
Final Tips for Efficient Early Progression
To wrap up this guide, here are essential reminders all Odin players should follow:
Always prioritize the main quest until it stops you.
This is your core EXP engine and the fastest way to progress.
Only grind when level-gated or lacking gear.
Grinding early is inefficient and wastes time.
Treat side quests as optional boosters.
Useful, but not mandatory for progression.
Clear dungeons as soon as the story unlocks them.
They provide essential gear and stat boosts.
Don’t ignore codex entries.
Permanent stats matter hugely in Odin.
Focus on unlocking systems early.
Auction House, World Bosses, and Runes are tied to story progress.
Conclusion: Dominate Odin by Mastering the Story First
Odin: Valhalla Rising rewards players who progress intelligently—not those who grind blindly. The main quest is the true backbone of early leveling, offering more EXP buy Odin Valhalla Rising Diamonds, more rewards, and more system unlocks than any other activity.
By following the storyline, you:
level dramatically faster
unlock better grinding areas
access powerful core systems
gear up without unnecessary grinding
Stay ahead of the curve on new servers
In the world of Odin, the path to Valhalla begins not with grinding but with the story itself.
Follow it, complete it, and let it carry you to the heights of power—then grind with purpose when the time is right.
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