u4gm Where Shield Charge Orodin Paladin Clears Pit 100 Fast D4 S11
Pushing high-tier Pits can feel like you're juggling plates: cooldowns, spacing, resource checks, the whole lot. This season I've been leaning hard into the Shield Charge Orodin idea because it plays the opposite way—simple inputs, steady momentum, and surprisingly nasty results, especially once you've lined up D4 items for sale with the stats you actually need instead of "close enough"...
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